RustRoyale Giant Animation Test
68.97.1.27:28125 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:21 UTC 5d ago | 1 | – | running | 0 |
| Fri 9 Oct, 01:59 UTC 6d ago | 1 | – | 0.8 days | 0 |
| Wed 7 Oct, 01:45 UTC 8d ago | 1 | held half | 2 days | 1 |
| Tue 6 Oct, 18:39 UTC 8d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
RustRoyale Giant Animation Test ranking: what position does it hold?
In the top 41% of all ranked servers, RustRoyale Giant Animation Test is #9,055 on player hours for the last seven days.
What is the player count on RustRoyale Giant Animation Test?
At this moment, RustRoyale Giant Animation Test is offline, with the last sighting 3 days 3 hours ago. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
RustRoyale Giant Animation Test tags: what do they indicate?
The game's server browser reads these tags from RustRoyale Giant Animation Test: gmrust (Game mode): Rust survival, standard; mp32 (Max players): Slots: 32; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does RustRoyale Giant Animation Test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include RustRoyale Giant Animation Test: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is RustRoyale Giant Animation Test on?
Rust network protocol 2634 and build 166652 on Windows is what RustRoyale Giant Animation Test uses. Steam updates your game automatically, but it needs to match the protocol to join.
RustRoyale Giant Animation Test uptime and reliability: what are they?
Last seen 3 days 3 hours ago, RustRoyale Giant Animation Test is currently offline. Over the past 7 full days, it was online 72 of 168 hours, 43% of the time. On 6 October 2026, BestRustServers.xyz saw it for the first time.
Where can RustRoyale Giant Animation Test be found?
No region is published by RustRoyale Giant Animation Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 68.97.1.27:28125 is its address.
Rules & Map
What are the settings and rules for RustRoyale Giant Animation Test?
A gather rate is not given in the name RustRoyale Giant Animation Test. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: off.
Wipe Schedule
RustRoyale Giant Animation Test wipe schedule: what does it show?
With irregular wipe times on RustRoyale Giant Animation Test, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 5 days 9 hours.
On RustRoyale Giant Animation Test, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Join Server
How can I connect to RustRoyale Giant Animation Test?
Enter client.connect 68.97.1.27:28125 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp32- Max players Slots: 32.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.