AfterShock | US | Builder | Creative Sandbox | New |
NA 69.30.244.178:4585 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:11 UTC 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does AfterShock | US | Builder | Creative Sandbox | New | sit in the rankings?
Player hours over the last seven days place AfterShock | US | Builder | Creative Sandbox | New | at #1,445 in North America, and at #13,719 in the top 61% of ranked servers.
What is the player count on AfterShock | US | Builder | Creative Sandbox | New |?
AfterShock | US | Builder | Creative Sandbox | New |: 0 players now, with 120 slots available. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 22:00 UTC saw the highest activity, with an average of 0 players.
Tags and Filters
What is the meaning of the tags on AfterShock | US | Builder | Creative Sandbox | New |?
Read by the game's server browser, the tags AfterShock | US | Builder | Creative Sandbox | New | publishes are: gmrust (Game mode): Rust survival, standard; mp120 (Max players): The server has 120 slots; ts16 (Group limit): Teams can have at most 16 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^c (Creative): Creative: build without gathering; ^k (Build server): Base building and design practice; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
AfterShock | US | Builder | Creative Sandbox | New | in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include AfterShock | US | Builder | Creative Sandbox | New |: Best modded Rust servers, Best Rust build servers, Best Rust creative servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
AfterShock | US | Builder | Creative Sandbox | New | Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for AfterShock | US | Builder | Creative Sandbox | New |. Steam updates your game automatically, but it needs to match the protocol to join.
AfterShock | US | Builder | Creative Sandbox | New | performance: is it smooth?
Over 48 hours, it averaged 59 server fps; the lowest was 43. The entity count reached 101,180, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,331 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of AfterShock | US | Builder | Creative Sandbox | New |?
The server is online: AfterShock | US | Builder | Creative Sandbox | New |. About 12 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
AfterShock | US | Builder | Creative Sandbox | New | location: where is it?
In North America, AfterShock | US | Builder | Creative Sandbox | New | lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 69.30.244.178:4585 is its address.
Rules and Settings
What is the map on AfterShock | US | Builder | Creative Sandbox | New |?
On AfterShock | US | Builder | Creative Sandbox | New |, the map is procedural, size 6,000 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
AfterShock | US | Builder | Creative Sandbox | New | rules and settings: what are they?
No gather rate appears in the name of AfterShock | US | Builder | Creative Sandbox | New |. No more than 16 players to a group. Listed as build & creative, building sandbox, no gathering required. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. VAC: on.
Wipe Cycle
On what schedule does AfterShock | US | Builder | Creative Sandbox | New | wipe?
Too few wipes are on record for AfterShock | US | Builder | Creative Sandbox | New | to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 11 days 14 hours.
On AfterShock | US | Builder | Creative Sandbox | New |, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 17 hours after the latest wipe, the crowd hit its peak.
Join Server
AfterShock | US | Builder | Creative Sandbox | New | joining: how is it done?
Use the F1 console: client.connect 69.30.244.178:4585. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://aftershockrust.com/ is its website.
Server tags
Published as mp120,ptrak,$r?,v2634,^z,^y,^c,^k,NA,gmrust,cs167398,ts16
Game
gmrust- Game mode Rust survival, standard.
mp120- Max players The server has 120 slots.
ts16- Group limit Teams can have at most 16 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^c- Creative Creative: build without gathering.
^k- Build server Base building and design practice.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.