Taskmaster's Server DO NOT JOIN
70.176.29.126:28015 checked 57m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:01 UTC 22h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Taskmaster's Server DO NOT JOIN?
Rank #12,029 over the last seven days in player hours: Taskmaster's Server DO NOT JOIN, inside the top 54% of ranked servers.
How many players are on Taskmaster's Server DO NOT JOIN?
Taskmaster's Server DO NOT JOIN is not online at the moment; its last appearance was 57 minutes ago. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 04:00 UTC, when the average player count was 1.
Server Tags
How should the tags on Taskmaster's Server DO NOT JOIN be interpreted?
The game's server browser reads these tags from Taskmaster's Server DO NOT JOIN: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Taskmaster's Server DO NOT JOIN appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Taskmaster's Server DO NOT JOIN: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
What Rust version is Taskmaster's Server DO NOT JOIN on?
Rust network protocol 2634 and build 167584 on Windows is what Taskmaster's Server DO NOT JOIN uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Taskmaster's Server DO NOT JOIN and is it online?
Last seen 57 minutes ago, Taskmaster's Server DO NOT JOIN is currently offline. The first time BestRustServers.xyz saw it was on 13 October 2026.
What is the location of Taskmaster's Server DO NOT JOIN?
No region is given by Taskmaster's Server DO NOT JOIN. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 70.176.29.126:28015.
Rules and Settings
What is the map on Taskmaster's Server DO NOT JOIN?
Generated by the game, the map on Taskmaster's Server DO NOT JOIN is procedural.
What rules and configuration does Taskmaster's Server DO NOT JOIN have?
A gather rate is not given in the name Taskmaster's Server DO NOT JOIN. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: off.
Wipe Information
When does Taskmaster's Server DO NOT JOIN wipe?
Too few wipes are on record for Taskmaster's Server DO NOT JOIN to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 22 hours.
How to Join
Taskmaster's Server DO NOT JOIN joining: how is it done?
To connect, type client.connect 70.176.29.126:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.