Electrical Test Site 67
71.171.125.142:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Electrical Test Site 67?
In the top 71% of all ranked servers, Electrical Test Site 67 is #15,940 on player hours for the last seven days.
How many players are on Electrical Test Site 67?
The server Electrical Test Site 67 is currently offline; it was last seen 9 days 17 hours ago.
Tags & Lists
What is the meaning of the tags on Electrical Test Site 67?
The game's server browser reads these tags from Electrical Test Site 67: gmvanilla (Game mode): Vanilla survival gameplay; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Electrical Test Site 67?
These BestRustServers.xyz lists include Electrical Test Site 67: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Electrical Test Site 67 on?
On Linux, Electrical Test Site 67 runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Electrical Test Site 67 and is it online?
Last seen 9 days 17 hours ago, Electrical Test Site 67 is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 4 October 2026.
Electrical Test Site 67 location: where is it?
No region is given by Electrical Test Site 67. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 71.171.125.142:28015.
Settings & Map
What is the map on Electrical Test Site 67?
A procedural map is what Electrical Test Site 67 runs, generated by the game.
What rules and configuration does Electrical Test Site 67 have?
No gather rate appears in the name of Electrical Test Site 67. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Cycle
Electrical Test Site 67 wipe schedule: what does it show?
Electrical Test Site 67's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 9 days 17 hours.
Join Server
What is the process to join Electrical Test Site 67?
Use the F1 console: client.connect 71.171.125.142:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp0- Max players Slots: 0.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.