Vanilla System Rust
71.178.172.23:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Vanilla System Rust ranking: what position does it hold?
In the top 71% of all ranked servers, Vanilla System Rust is #15,986 on player hours for the last seven days.
What is the player count on Vanilla System Rust?
0 of 100 slots are filled on Vanilla System Rust at the moment. Averaged across the last seven days: 0 players.
Tags & Lists
Vanilla System Rust tags: what do they indicate?
The game's server browser reads these tags from Vanilla System Rust: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Vanilla System Rust?
The BestRustServers.xyz lists that include Vanilla System Rust are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
What Rust version is Vanilla System Rust on?
Rust network protocol 2633 and build 165217 on Linux is what Vanilla System Rust uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Vanilla System Rust?
For the past 48 hours, server fps averaged 101, never dropping below 74. It held up to 113,651 entities: everything from buildings to deployables in the world. Memory use peaked at 6,381 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Vanilla System Rust?
Vanilla System Rust is currently online. According to its reported uptime, the last restart was about 13 days 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 26 September 2026, BestRustServers.xyz saw it for the first time.
Vanilla System Rust location: where is it?
No region is given by Vanilla System Rust. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 71.178.172.23:28015 is its address.
Rules & Map
Which map is used on Vanilla System Rust?
On Vanilla System Rust, the map is procedural, size 4,500 with seed 665943472, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Vanilla System Rust rules and settings: what are they?
The name Vanilla System Rust carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Information
Vanilla System Rust wipe schedule: what does it show?
The record holds too few wipes for Vanilla System Rust to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 17 days 7 hours.
Join Server
What is the process to join Vanilla System Rust?
Use the F1 console: client.connect 71.178.172.23:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.