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50,786 players on 11,615 servers

Offline #13,127

Exoscape Local Dev

71.58.121.157:28016 checked 2d ago

moddedcarbon

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:50 UTC 3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
43/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
91/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
15/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
21/700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average
24/200

Quick answers

from the figures on this page

Population

Exoscape Local Dev ranking: what position does it hold?

In the top 59% of all ranked servers, Exoscape Local Dev is #13,127 on player hours for the last seven days.

Is Exoscape Local Dev busy?

The server Exoscape Local Dev is currently offline; it was last seen 2 days 4 hours ago. The seven-day average player count stands at 0, and the highest point was 1.

Tags & Lists

How should the tags on Exoscape Local Dev be interpreted?

The game's server browser reads these tags from Exoscape Local Dev: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.

Exoscape Local Dev in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Exoscape Local Dev are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server Information

What Rust version is Exoscape Local Dev on?

Rust network protocol 2634 and build 167398 on Windows is what Exoscape Local Dev uses. Your game has to match the protocol to connect; Steam takes care of updating it.

Exoscape Local Dev uptime and reliability: what are they?

Offline now for Exoscape Local Dev, last seen 2 days 4 hours ago. It was up 42% of the time over the last 2 full days, 20 of 48 hours. The first time BestRustServers.xyz saw it was on 10 October 2026.

Exoscape Local Dev location: where is it?

No region is published by Exoscape Local Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.58.121.157:28016.

Rules & Map

Exoscape Local Dev map: which one is it?

Procedural map: that is what Exoscape Local Dev runs, and it is generated by the game.

What rules and configuration does Exoscape Local Dev have?

A gather rate is not given in the name Exoscape Local Dev. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC protection is on.

Wipe Schedule

On what schedule does Exoscape Local Dev wipe?

Exoscape Local Dev's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 3 days 3 hours.

On Exoscape Local Dev, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 1 players. 3 hours into the latest wipe, the crowd reached its peak.

Join Server

What is the process to join Exoscape Local Dev?

To connect, type client.connect 71.58.121.157:28016 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard.
mp50
Max players Slot count is 50.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Running build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.