Pacific Drive Integration - Local Test
72.251.219.88:28115 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Pacific Drive Integration - Local Test sit in the rankings?
In the top 29% of all ranked servers, Pacific Drive Integration - Local Test is #6,483 on player hours for the last seven days.
How many players are on Pacific Drive Integration - Local Test?
The server Pacific Drive Integration - Local Test is currently offline; it was last seen 3 hours ago. The average player count over the last seven days is 1, with a peak of 1. The busiest time in the last 48 hours was 05:00 UTC, when the average player count was 1.
Tags and Filters
What is the meaning of the tags on Pacific Drive Integration - Local Test?
For Pacific Drive Integration - Local Test, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Slot count is 2; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Pacific Drive Integration - Local Test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Pacific Drive Integration - Local Test: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
Pacific Drive Integration - Local Test Rust version: which one?
Rust network protocol 2634 and build 167584 on Windows is what Pacific Drive Integration - Local Test uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Pacific Drive Integration - Local Test and is it online?
Last seen 3 hours ago, Pacific Drive Integration - Local Test is currently offline. 24 of 24 hours online over the last 1 full day, giving an uptime of 100%. The first time BestRustServers.xyz saw it was on 12 October 2026.
What is the location of Pacific Drive Integration - Local Test?
No region is published by Pacific Drive Integration - Local Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 72.251.219.88:28115.
Rules & Map
What is the map on Pacific Drive Integration - Local Test?
Procedural map: that is what Pacific Drive Integration - Local Test runs, and it is generated by the game.
What rules and configuration does Pacific Drive Integration - Local Test have?
A gather rate is not given in the name Pacific Drive Integration - Local Test. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC off.
Wipe Cycle
When does Pacific Drive Integration - Local Test wipe?
Pacific Drive Integration - Local Test's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 39 hours.
Connect
What is the process to join Pacific Drive Integration - Local Test?
Use the F1 console: client.connect 72.251.219.88:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp2- Max players Slot count is 2.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.