[SEA] | Rustraven.com | PVE Chill Monthly
72.60.198.48:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:30 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [SEA] | Rustraven.com | PVE Chill Monthly sit in the rankings?
Over the last seven days, [SEA] | Rustraven.com | PVE Chill Monthly ranks #15,974 in player hours, which is in the top 71% of ranked servers.
Is [SEA] | Rustraven.com | PVE Chill Monthly busy?
[SEA] | Rustraven.com | PVE Chill Monthly: 0 players now, with 100 slots available. The seven-day average player count stands at 0.
Server Tags
How should the tags on [SEA] | Rustraven.com | PVE Chill Monthly be interpreted?
Read by the game's server browser, the tags [SEA] | Rustraven.com | PVE Chill Monthly publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[SEA] | Rustraven.com | PVE Chill Monthly in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [SEA] | Rustraven.com | PVE Chill Monthly are: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
[SEA] | Rustraven.com | PVE Chill Monthly Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for [SEA] | Rustraven.com | PVE Chill Monthly. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [SEA] | Rustraven.com | PVE Chill Monthly smooth?
Its average server fps over the last 48 hours was 89, with a low of 57. The entity count reached 110,768, covering buildings, deployables and all other world objects. Memory use peaked at 3,655 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [SEA] | Rustraven.com | PVE Chill Monthly?
At the moment, [SEA] | Rustraven.com | PVE Chill Monthly is up. According to its reported uptime, the last restart was about 13 hours ago. It was up 43% of the time over the last 7 full days, 73 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
[SEA] | Rustraven.com | PVE Chill Monthly location: where is it?
Its name points to Asia, though [SEA] | Rustraven.com | PVE Chill Monthly publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 72.60.198.48:28015.
Rules & Map
Which map is used on [SEA] | Rustraven.com | PVE Chill Monthly?
A procedural map of size 4,500 and seed 312553769 is what [SEA] | Rustraven.com | PVE Chill Monthly runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for [SEA] | Rustraven.com | PVE Chill Monthly?
No gather rate appears in the name of [SEA] | Rustraven.com | PVE Chill Monthly. No group limit is stated; the game's default of 8 players applies. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Schedule
[SEA] | Rustraven.com | PVE Chill Monthly wipe schedule: what does it show?
Too few wipes are on record for [SEA] | Rustraven.com | PVE Chill Monthly to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 11 days 18 hours.
What happens on wipe day on [SEA] | Rustraven.com | PVE Chill Monthly?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join [SEA] | Rustraven.com | PVE Chill Monthly?
Enter client.connect 72.60.198.48:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://rustraven.com is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slot count is 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.