IRONHAVEN QA - staging (not public)
73.164.1.196:28315 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 07:23 UTC 9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
IRONHAVEN QA - staging (not public) ranking: what position does it hold?
In the top 72% of all ranked servers, IRONHAVEN QA - staging (not public) is #15,867 on player hours for the last seven days.
How many players are on IRONHAVEN QA - staging (not public)?
0 of 10 slots are filled on IRONHAVEN QA - staging (not public) at the moment. The average player count over the last seven days is 0.
Tags and Filters
IRONHAVEN QA - staging (not public) tags: what do they indicate?
The game's server browser reads these tags from IRONHAVEN QA - staging (not public): gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
IRONHAVEN QA - staging (not public) in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include IRONHAVEN QA - staging (not public) are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is IRONHAVEN QA - staging (not public) on?
Rust network protocol 2634 and build 167584 on Linux is what IRONHAVEN QA - staging (not public) uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of IRONHAVEN QA - staging (not public)?
IRONHAVEN QA - staging (not public) is currently online. Over the past 7 full days, it was online 161 of 168 hours, 96% of the time. On 21 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of IRONHAVEN QA - staging (not public)?
No region is given by IRONHAVEN QA - staging (not public). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 73.164.1.196:28315.
Rules and Settings
IRONHAVEN QA - staging (not public) map: which one is it?
Procedural map: that is what IRONHAVEN QA - staging (not public) runs, and it is generated by the game.
IRONHAVEN QA - staging (not public) rules and settings: what are they?
The name IRONHAVEN QA - staging (not public) carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. The server has VAC on.
Wipe Information
On what schedule does IRONHAVEN QA - staging (not public) wipe?
The record holds too few wipes for IRONHAVEN QA - staging (not public) to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 9 days 3 hours.
What happens on wipe day on IRONHAVEN QA - staging (not public)?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
IRONHAVEN QA - staging (not public) joining: how is it done?
To connect, type client.connect 73.164.1.196:28315 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.