HighMiles Map Testing Server
73.35.47.125:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:21 UTC 3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of HighMiles Map Testing Server?
Rank #12,670 over the last seven days in player hours: HighMiles Map Testing Server, inside the top 57% of ranked servers.
How many players are on HighMiles Map Testing Server?
The server HighMiles Map Testing Server is currently offline; it was last seen 3 days 15 hours ago. The seven-day average player count stands at 1, and the highest point was 1.
Tags and Filters
How should the tags on HighMiles Map Testing Server be interpreted?
For HighMiles Map Testing Server, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp5 (Max players): Slot count is 5; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain HighMiles Map Testing Server?
The BestRustServers.xyz lists that include HighMiles Map Testing Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
HighMiles Map Testing Server Rust version: which one?
On Windows, HighMiles Map Testing Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of HighMiles Map Testing Server?
Last seen 3 days 15 hours ago, HighMiles Map Testing Server is currently offline. It was up 0% of the time over the last 3 full days, 0 of 72 hours. On 11 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of HighMiles Map Testing Server?
There is no region published by HighMiles Map Testing Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 73.35.47.125:28015 is its address.
Rules & Map
What is the map on HighMiles Map Testing Server?
Generated by the game, the map on HighMiles Map Testing Server is procedural.
What are the settings and rules for HighMiles Map Testing Server?
The name HighMiles Map Testing Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Cycle
When does HighMiles Map Testing Server wipe?
Too few wipes are on record for HighMiles Map Testing Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 3 days 15 hours.
What happens on wipe day on HighMiles Map Testing Server?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join HighMiles Map Testing Server?
Enter client.connect 73.35.47.125:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp5- Max players Slot count is 5.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.