Skip to the content
BestRustServers.xyz

62,604 players on 11,653 servers

Offline #15,899

MOD Test Server

73.46.68.165:28015 checked 1d ago

moddedoxide

Players

Now0/200
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123422:0001:0005:0008:0012:0015:00

Hourly average and peak, UTC.

Server performance

010020030040022:0001:0005:0008:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
65/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
79/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
16/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
30/700

Quick answers

from the figures on this page

Population

Where does MOD Test Server sit in the rankings?

Rank #15,899 over the last seven days in player hours: MOD Test Server, inside the top 72% of ranked servers.

Is MOD Test Server busy?

MOD Test Server is not online at the moment; its last appearance was 30 hours ago. Averaged across the last seven days: 0 players.

Tags and Filters

What is the meaning of the tags on MOD Test Server?

Read by the game's server browser, the tags MOD Test Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Slot count is 200; ts8 (Group limit): Teams are limited to 8, the default; v2632 (Protocol): Protocol 2632: join only if your game matches this version; cs161125 (Build): Running build 161125; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

MOD Test Server in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include MOD Test Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server Details

What Rust version is MOD Test Server on?

Rust network protocol 2632 and build 161125 on Windows is what MOD Test Server uses. Joining requires the same protocol; Steam updates your game for you.

MOD Test Server performance: is it smooth?

Over 48 hours, it averaged 196 server fps; the lowest was 163. The entity count reached 46,334, covering buildings, deployables and all other world objects. Memory use peaked at 3,133 MB. A climbing entity count and low fps are felt by players as lag.

MOD Test Server uptime and reliability: what are they?

Last seen 30 hours ago, MOD Test Server is currently offline. According to its reported uptime, the last restart was about 9 days 15 hours ago. It was up 95% of the time over the last 7 full days, 160 of 168 hours. The first time BestRustServers.xyz saw it was on 20 September 2026.

What is the location of MOD Test Server?

No region is given by MOD Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 73.46.68.165:28015 is its address.

Rules and Settings

Which map is used on MOD Test Server?

Generated by the game, the map on MOD Test Server is procedural, size 3,000, seed 12345. The map can be viewed on RustMaps from this page, since size and seed fix it.

What are the settings and rules for MOD Test Server?

No gather rate appears in the name of MOD Test Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.

Wipe Schedule

When does MOD Test Server wipe?

Too few wipes are on record for MOD Test Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 56 days 18 hours.

Join Server

How can I connect to MOD Test Server?

Use the F1 console: client.connect 73.46.68.165:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players Slot count is 200.
ts8
Group limit Teams are limited to 8, the default.
v2632
Protocol Protocol 2632: join only if your game matches this version.
cs161125
Build Running build 161125.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.