Chip's Test Server
73.82.177.252:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:28 UTC 2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Chip's Test Server ranking: what position does it hold?
Rank #11,511 over the last seven days in player hours: Chip's Test Server, inside the top 52% of ranked servers.
What is the player count on Chip's Test Server?
Chip's Test Server is not online at the moment; its last appearance was 2 days 14 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Server Tags
What is the meaning of the tags on Chip's Test Server?
Read by the game's server browser, the tags Chip's Test Server publishes are: gmprimitive (Game mode): Only bows, spears and melee; no guns; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Chip's Test Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Chip's Test Server are: Best modded Rust servers and Best Primitive Rust Servers. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
Chip's Test Server Rust version: which one?
Rust network protocol 2634 and build 167398 on Linux is what Chip's Test Server uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Chip's Test Server and is it online?
Offline now for Chip's Test Server, last seen 2 days 14 hours ago. Over the past 7 full days, it was online 4 of 168 hours, 2% of the time. It was first seen by BestRustServers.xyz on 15 September 2026.
What is the location of Chip's Test Server?
No region is published by Chip's Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 73.82.177.252:28015.
Settings & Map
What is the map on Chip's Test Server?
Generated by the game, the map on Chip's Test Server is procedural.
What rules and configuration does Chip's Test Server have?
No gather rate appears in the name of Chip's Test Server. No group limit is stated; the game's default of 8 players applies. Listed as primitive, melee, bows and spears: no guns. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Information
On what schedule does Chip's Test Server wipe?
The record holds too few wipes for Chip's Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 16 hours.
On Chip's Test Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Chip's Test Server?
Use the F1 console: client.connect 73.82.177.252:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z
Game
gmprimitive- Game mode Only bows, spears and melee; no guns.
mp5- Max players Slots: 5.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.