Martin's PvE Rust
74.102.207.239:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Martin's PvE Rust?
Over the last seven days, Martin's PvE Rust ranks #15,967 in player hours, which is in the top 71% of ranked servers.
What is the player count on Martin's PvE Rust?
Martin's PvE Rust: 0 players now, with 20 slots available. The seven-day average player count stands at 0.
Tags & Lists
How should the tags on Martin's PvE Rust be interpreted?
Read by the game's server browser, the tags Martin's PvE Rust publishes are: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Slot count is 20; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Protocol 2631: join only if your game matches this version; cs156583 (Build): Game build number: 156583; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): Other players are not a threat here; the world is. Current players, queue and world creation time come from the tags and appear at the top of this page.
Martin's PvE Rust in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Martin's PvE Rust: Rust community servers, ranked and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server Information
What Rust version is Martin's PvE Rust on?
On Linux, Martin's PvE Rust runs Rust network protocol 2631 and build 156583. Joining requires the same protocol; Steam updates your game for you.
Martin's PvE Rust uptime and reliability: what are they?
At the moment, Martin's PvE Rust is up. It was up 64% of the time over the last 7 full days, 107 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Martin's PvE Rust be found?
There is no region published by Martin's PvE Rust. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 74.102.207.239:28015.
Rules and Settings
Which map is used on Martin's PvE Rust?
Generated by the game, the map on Martin's PvE Rust is procedural.
What are the settings and rules for Martin's PvE Rust?
A gather rate is not given in the name Martin's PvE Rust. The default cap of 8 players per group is in force. Listed as pve, no combat against other players. It is a community server, found under Community. The server has VAC on.
Wipe Schedule
On what schedule does Martin's PvE Rust wipe?
Too few wipes are on record for Martin's PvE Rust to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 102 days 23 hours.
Connect
How can I connect to Martin's PvE Rust?
To connect, type client.connect 74.102.207.239:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2631,^p,gmvanilla,cs156583,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp20- Max players Slot count is 20.
ts8- Group limit Default team size: 8.
v2631- Protocol Protocol 2631: join only if your game matches this version.
cs156583- Build Game build number: 156583.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.