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78,398 players on 11,660 servers

Offline #6,072

KSK-Labs

74.130.231.139:28015 checked 6h ago

moddedcarbon

Players

Now0/100
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeakWipe
00.250.50.75108:0001:0003:0004:0006:0008:00Wiped Tue 13 Oct, 08:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0001:0003:0004:0006:0008:00Wiped Tue 13 Oct, 08:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
57%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:02 UTC 1d ago – – running 0
Sun 11 Oct, 19:53 UTC 2d ago 0 – 1.5 days 0
Thu 8 Oct, 20:25 UTC 5d ago 2 held half 3 days 1
Thu 8 Oct, 02:01 UTC 6d ago 2 – 0.8 days 0
Wed 7 Oct, 01:22 UTC 7d ago 1 – 1 days 0
Tue 6 Oct, 01:59 UTC 8d ago 1 – 1 days 1
Mon 5 Oct, 03:06 UTC 9d ago 1 – 1 days 1
Sun 4 Oct, 06:39 UTC 10d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
195/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average
185/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
47/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
12/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
71/700

Quick answers

from the figures on this page

Player Numbers

Where does KSK-Labs sit in the rankings?

In the top 27% of all ranked servers, KSK-Labs is #6,072 on player hours for the last seven days.

How many players are on KSK-Labs?

At this moment, KSK-Labs is offline, with the last sighting 6 hours ago. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 03:00 UTC, when the average player count was 1.

Tags and Filters

KSK-Labs tags: what do they indicate?

Read by the game's server browser, the tags KSK-Labs publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.

KSK-Labs in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include KSK-Labs are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Overview

KSK-Labs Rust version: which one?

Rust network protocol 2634 and build 167781 on Windows is what KSK-Labs uses. Steam updates your game automatically, but it needs to match the protocol to join.

Is the performance on KSK-Labs smooth?

Over 48 hours, it averaged 128 server fps; the lowest was 101. It held up to 100,992 entities: everything from buildings to deployables in the world. Memory use peaked at 2,972 MB. A climbing entity count and low fps are felt by players as lag.

KSK-Labs uptime and reliability: what are they?

Last seen 6 hours ago, KSK-Labs is currently offline. The uptime it reports shows a restart roughly 4 hours ago. It was up 36% of the time over the last 7 full days, 61 of 168 hours. It was first seen by BestRustServers.xyz on 4 October 2026.

KSK-Labs location: where is it?

No region is published by KSK-Labs. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 74.130.231.139:28015 is its address.

Rules and Settings

KSK-Labs map: which one is it?

On KSK-Labs, the map is procedural, size 4,250 with seed 1421421030, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What rules and configuration does KSK-Labs have?

The name KSK-Labs carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.

Wipe Schedule

When does KSK-Labs wipe?

No next wipe can be predicted for KSK-Labs, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 30 hours.

What happens on wipe day on KSK-Labs?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

Connect

How can I connect to KSK-Labs?

To connect, type client.connect 74.130.231.139:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard.
mp100
Max players Slots: 100.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Game build number: 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Mods and access

^z
Modded Under Modded, because plugins or settings modify play.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.