RUSTY RAIDERS Map Test
74.37.27.169:28017 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 13:46 UTC 15d ago | 0 | – | running | 0 |
| Mon 21 Sep, 19:46 UTC 22d ago | 2 | halved by day 1 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RUSTY RAIDERS Map Test?
In the top 71% of all ranked servers, RUSTY RAIDERS Map Test is #16,880 on player hours for the last seven days.
What is the player count on RUSTY RAIDERS Map Test?
The server RUSTY RAIDERS Map Test is currently offline; it was last seen 15 days 3 hours ago.
Server Tags
How should the tags on RUSTY RAIDERS Map Test be interpreted?
The game's server browser reads these tags from RUSTY RAIDERS Map Test: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does RUSTY RAIDERS Map Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RUSTY RAIDERS Map Test are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
RUSTY RAIDERS Map Test Rust version: which one?
On Linux, RUSTY RAIDERS Map Test runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of RUSTY RAIDERS Map Test?
Offline now for RUSTY RAIDERS Map Test, last seen 15 days 3 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
RUSTY RAIDERS Map Test location: where is it?
No region is given by RUSTY RAIDERS Map Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 74.37.27.169:28017.
Rules and Settings
RUSTY RAIDERS Map Test map: which one is it?
A procedural map of size 4,096 and seed 987145411 is what RUSTY RAIDERS Map Test runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What rules and configuration does RUSTY RAIDERS Map Test have?
The name RUSTY RAIDERS Map Test carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does RUSTY RAIDERS Map Test wipe?
RUSTY RAIDERS Map Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 15 days 4 hours.
On RUSTY RAIDERS Map Test, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
How to Join
What is the process to join RUSTY RAIDERS Map Test?
Use the F1 console: client.connect 74.37.27.169:28017. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://rustyraiders.tebex.io is its website.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.