[US] Skippy's Test Lab | 5x | PVE |
NA 74.79.99.27:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
- usual gap
- 2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 1
Coming wipes
- 22d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:12 UTC 11d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:00 UTCFW 12d ago | 1 | – | 1.1 days | 1 |
| Tue 29 Sep, 22:27 UTC 14d ago | 1 | – | 1.9 days | 0 |
| Sun 27 Sep, 20:43 UTC 16d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 26 Sep, 22:43 UTC 17d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 03:04 UTC 21d ago | 1 | held half | 3.8 days | 1 |
| Sun 20 Sep, 03:45 UTC 24d ago | 2 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [US] Skippy's Test Lab | 5x | PVE | sit in the rankings?
[US] Skippy's Test Lab | 5x | PVE | ranks #1,012 in North America and #6,178 overall on player hours over the last seven days, in the top 28% of ranked servers.
Is [US] Skippy's Test Lab | 5x | PVE | busy?
[US] Skippy's Test Lab | 5x | PVE | is not online at the moment; its last appearance was 7 hours ago. The seven-day average player count stands at 0, and the highest point was 2. In the last 48 hours, 03:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
[US] Skippy's Test Lab | 5x | PVE | tags: what do they indicate?
Read by the game's server browser, the tags [US] Skippy's Test Lab | 5x | PVE | publishes are: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^c (Creative): No gathering; build whatever you like; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [US] Skippy's Test Lab | 5x | PVE |?
The BestRustServers.xyz lists that include [US] Skippy's Test Lab | 5x | PVE | are: Best 5x Rust servers, Best modded Rust servers, Best Rust build servers, Best Rust creative servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server Details
[US] Skippy's Test Lab | 5x | PVE | Rust version: which one?
Rust network protocol 2634 and build 167398 on Windows is what [US] Skippy's Test Lab | 5x | PVE | uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on [US] Skippy's Test Lab | 5x | PVE | smooth?
Its average server fps over the last 48 hours was 175, with a low of 92. Buildings, deployables and the rest of the world accounted for up to 85,762 entities. At its highest, memory usage was 3,052 MB. What players experience as lag is low fps combined with a rising entity count.
[US] Skippy's Test Lab | 5x | PVE | uptime and reliability: what are they?
Last seen 7 hours ago, [US] Skippy's Test Lab | 5x | PVE | is currently offline. According to its reported uptime, the last restart was about 49 minutes ago. It was up 40% of the time over the last 7 full days, 67 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
[US] Skippy's Test Lab | 5x | PVE | location: where is it?
In North America, [US] Skippy's Test Lab | 5x | PVE | lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 74.79.99.27:28015.
Rules & Map
What is the map on [US] Skippy's Test Lab | 5x | PVE |?
On [US] Skippy's Test Lab | 5x | PVE |, the map is procedural, size 4,500 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What rules and configuration does [US] Skippy's Test Lab | 5x | PVE | have?
[US] Skippy's Test Lab | 5x | PVE | carries its gather rate in its name: 5x. With no stated limit, groups default to 8 players. It runs build & creative, building sandbox, no gathering required. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Schedule
When does [US] Skippy's Test Lab | 5x | PVE | wipe?
[US] Skippy's Test Lab | 5x | PVE | wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 11 days 8 hours. Monthly wipes appear in its tags.
What happens on wipe day on [US] Skippy's Test Lab | 5x | PVE |?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Connect
[US] Skippy's Test Lab | 5x | PVE | joining: how is it done?
To connect, type client.connect 74.79.99.27:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,^c,NA,gmrust,cs167398,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp20- Max players The server has 20 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^c- Creative No gathering; build whatever you like.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.