BZPVETEST
75.175.131.181:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTCFW 12d ago | 1 | – | running | 0 |
| Mon 28 Sep, 04:21 UTC 15d ago | 0 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does BZPVETEST sit in the rankings?
Over the last seven days, BZPVETEST ranks #7,926 in player hours, which is in the top 35% of ranked servers.
What is the player count on BZPVETEST?
0 of 50 slots are filled on BZPVETEST at the moment. The average player count over the last seven days is 0, with a peak of 2.
Tags & Lists
How should the tags on BZPVETEST be interpreted?
Read by the game's server browser, the tags BZPVETEST publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
BZPVETEST in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include BZPVETEST: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is BZPVETEST on?
On Linux, BZPVETEST runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on BZPVETEST smooth?
Over 48 hours, it averaged 40 server fps; the lowest was 28. Buildings, deployables and the rest of the world accounted for up to 97,187 entities. At its highest, memory usage was 3,641 MB. What players experience as lag is low fps combined with a rising entity count.
BZPVETEST uptime and reliability: what are they?
At the moment, BZPVETEST is up. According to its reported uptime, the last restart was about 2 days ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. It was first seen by BestRustServers.xyz on 20 September 2026.
BZPVETEST location: where is it?
No region is given by BZPVETEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 75.175.131.181:28015 is its address.
Rules and Settings
BZPVETEST map: which one is it?
Generated by the game, the map on BZPVETEST is procedural, size 4,250, seed 1413175854. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
BZPVETEST rules and settings: what are they?
A gather rate is not given in the name BZPVETEST. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
When does BZPVETEST wipe?
The record holds too few wipes for BZPVETEST to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 12 days 6 hours.
On BZPVETEST, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 14 hours into the latest wipe, the crowd reached its peak.
Connect
BZPVETEST joining: how is it done?
Enter client.connect 75.175.131.181:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://battlezone.gg/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.