RH dev test (private - ignore)
76.147.194.226:28115 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:04 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does RH dev test (private - ignore) sit in the rankings?
Rank #15,973 over the last seven days in player hours: RH dev test (private - ignore), inside the top 70% of ranked servers.
Is RH dev test (private - ignore) busy?
At this moment, RH dev test (private - ignore) is offline, with the last sighting 11 days 19 hours ago.
Tags and Filters
What is the meaning of the tags on RH dev test (private - ignore)?
For RH dev test (private - ignore), the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp2 (Max players): Slot count is 2; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does RH dev test (private - ignore) appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include RH dev test (private - ignore): Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
RH dev test (private - ignore) Rust version: which one?
Rust network protocol 2633 and build 163794 on Linux is what RH dev test (private - ignore) uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of RH dev test (private - ignore)?
Last seen 11 days 19 hours ago, RH dev test (private - ignore) is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 3 October 2026.
What is the location of RH dev test (private - ignore)?
No region is given by RH dev test (private - ignore). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 76.147.194.226:28115.
Rules and Settings
What is the map on RH dev test (private - ignore)?
Generated by the game, the map on RH dev test (private - ignore) is procedural.
What rules and configuration does RH dev test (private - ignore) have?
A gather rate is not given in the name RH dev test (private - ignore). The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Cycle
RH dev test (private - ignore) wipe schedule: what does it show?
Too few wipes are on record for RH dev test (private - ignore) to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 11 days 21 hours.
On RH dev test (private - ignore), what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
RH dev test (private - ignore) joining: how is it done?
To connect, type client.connect 76.147.194.226:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players Slot count is 2.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.