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BestRustServers.xyz

44,083 players on 11,551 servers

Offline #6,757

welcome to hell

77.98.128.63:28015 checked 8h ago

moddedoxide

Players

Now1/30
Peak, 48 hours1
7-day average1
7-day peak1
AveragePeak
00.250.50.75102:0015:0018:0022:0012:0017:00

Hourly average and peak, UTC.

Server performance

010020030040002:0015:0018:0022:0012:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:23 UTC 1d ago – – – 1
Sun 11 Oct, 23:17 UTC 2d ago – – – 0
Sun 11 Oct, 21:59 UTC 2d ago – – – 1
Sun 11 Oct, 15:39 UTC 2d ago – – – 0
Thu 8 Oct, 20:52 UTC 5d ago 0 – 2.8 days 0

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Vital Rust - EU MonthlyEU · no group limit · 82 on average
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Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 14.10EU · no group limit · 1x · 69 on average
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Quick answers

from the figures on this page

Population

What is the rank of welcome to hell?

Rank #6,757 over the last seven days in player hours: welcome to hell, inside the top 30% of ranked servers.

Is welcome to hell busy?

The server welcome to hell is currently offline; it was last seen 8 hours ago. The average player count over the last seven days is 1, with a peak of 1. In the last 48 hours, 02:00 UTC saw the highest activity, with an average of 1 players.

Tags & Lists

What is the meaning of the tags on welcome to hell?

For welcome to hell, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain welcome to hell?

The BestRustServers.xyz lists that include welcome to hell are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Details

welcome to hell Rust version: which one?

The combination is Rust network protocol 2634 and build 167781 on Windows for welcome to hell. Joining requires the same protocol; Steam updates your game for you.

How smooth is the performance on welcome to hell?

For the past 48 hours, server fps averaged 192, never dropping below 95. It held up to 73,372 entities: everything from buildings to deployables in the world. Memory use peaked at 2,200 MB. Players feel lag when fps is low and entity count climbs.

welcome to hell uptime and reliability: what are they?

Offline now for welcome to hell, last seen 8 hours ago. About 1 minutes ago is when it last restarted, based on its uptime. Over the past 5 full days, it was online 29 of 120 hours, 24% of the time. The first time BestRustServers.xyz saw it was on 8 October 2026.

Where can welcome to hell be found?

There is no region published by welcome to hell. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 77.98.128.63:28015.

Rules and Settings

What is the map on welcome to hell?

Generated by the game, the map on welcome to hell is procedural, size 3,500, seed 1962309386. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for welcome to hell?

The name welcome to hell carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.

Wipe Schedule

welcome to hell wipe schedule: what does it show?

welcome to hell keeps no wipe schedule because it replaces the world every few hours; a reset of that kind does not count as a wipe.

Connect

welcome to hell joining: how is it done?

To connect, type client.connect 77.98.128.63:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp30
Max players The server has 30 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.