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51,126 players on 11,526 servers

Online #4,303

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |

EU 78.17.98.27:28015 checked 8m ago

2x weekly wipes vanillamoddedcarbon

Players

Now1/105
Peak, 48 hours3
7-day average0
7-day peak4
AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
38%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctMon 5 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:00 UTC 5d ago 3 – running 0
Mon 5 Oct, 08:26 UTC 9d ago 4 held half 4.1 days 0
Sat 3 Oct, 16:36 UTC 10d ago 3 – 1.7 days 1
Sat 3 Oct, 08:15 UTC 11d ago 3 – 0.3 days 0
Fri 2 Oct, 10:18 UTC 12d ago 2 – 0.9 days 0
Thu 1 Oct, 11:48 UTC 12d ago 3 – 0.9 days 0
Tue 29 Sep, 20:13 UTC 14d ago 3 – 1.6 days 0
Tue 29 Sep, 10:23 UTC 15d ago 3 – 0.4 days 0
Mon 28 Sep, 14:16 UTC 15d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average
22/1000
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 229 on average
134/180
Magic Rust #13 — Vanilla 2x | PyccкийEU · groups of 300+ · 2x · weekly · 224 on average
32/200
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 205 on average
128/1750
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 201 on average
60/100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average
18/100

Quick answers

from the figures on this page

Population

What is the rank of Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Player hours over the last seven days place Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | at #1,471 in Europe, and at #4,303 in the top 19% of ranked servers.

How many players are on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The current player count for Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is 1, out of 105 slots. The seven-day average player count stands at 0, and the highest point was 4. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 3 players.

Tags & Lists

How should the tags on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | be interpreted?

The game's server browser reads these tags from Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |: gmrust (Game mode): Rust survival, standard; mp105 (Max players): Slots: 105; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |: Rust servers with 2x gather rate, Rust servers in Europe, Best modded Rust servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server Details

What Rust version is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | on?

Rust network protocol 2634 and build 166652 on Linux is what Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | uses. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | smooth?

For the past 48 hours, server fps averaged 86, never dropping below 60. It held up to 34,663 entities: everything from buildings to deployables in the world. Memory use peaked at 3,128 MB. Players feel lag when fps is low and entity count climbs.

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | uptime and reliability: what are they?

The server is online: Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |. The uptime it reports shows a restart roughly 4 days 22 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. On 27 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Its EU tag places Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 78.17.98.27:28015.

Settings & Map

Which map is used on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

A procedural map of size 2,500 and seed 105105 is what Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | rules and settings: what are they?

2x gather: that is the rate Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | states in its name. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.

Wipe Information

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | wipe schedule: what does it show?

No next wipe can be predicted for Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 5 days. The tags state a weekly wipe cycle.

What happens on wipe day on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Across its recent wipes, the busiest point averaged 3 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

Join Server

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | joining: how is it done?

Enter client.connect 78.17.98.27:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp105,ptrak,jp0,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard.
mp105
Max players Slots: 105.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Game build number: 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla As Facepunch ships the game: rates, kits and rules unchanged.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag Set by the owner or a plugin, not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.