RustHook Dev
78.190.61.37:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does RustHook Dev sit in the rankings?
Over the last seven days, RustHook Dev ranks #15,960 in player hours, which is in the top 71% of ranked servers.
How many players are on RustHook Dev?
RustHook Dev is not online at the moment; its last appearance was 8 hours ago. The seven-day average player count stands at 0.
Tags & Lists
RustHook Dev tags: what do they indicate?
For RustHook Dev, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Running build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain RustHook Dev?
The BestRustServers.xyz lists that include RustHook Dev are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is RustHook Dev on?
Rust network protocol 2633 and build 163794 on Windows is what RustHook Dev uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of RustHook Dev?
Last seen 8 hours ago, RustHook Dev is currently offline. It was up 2% of the time over the last 5 full days, 3 of 120 hours. It was first seen by BestRustServers.xyz on 8 October 2026.
Where can RustHook Dev be found?
There is no region published by RustHook Dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 78.190.61.37:28015.
Rules and Settings
What is the map on RustHook Dev?
Generated by the game, the map on RustHook Dev is procedural.
What are the settings and rules for RustHook Dev?
A gather rate is not given in the name RustHook Dev. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Schedule
RustHook Dev wipe schedule: what does it show?
Too few wipes are on record for RustHook Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 31 days 22 hours.
Connect
What is the process to join RustHook Dev?
Enter client.connect 78.190.61.37:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Running build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.