Testmops
78.47.21.235:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:28 UTC 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Testmops ranking: what position does it hold?
Rank #15,900 over the last seven days in player hours: Testmops, inside the top 72% of ranked servers.
What is the player count on Testmops?
The current player count for Testmops is 0, out of 100 slots. Averaged across the last seven days: 0 players.
Server Tags
Testmops tags: what do they indicate?
Read by the game's server browser, the tags Testmops publishes are: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Testmops?
The BestRustServers.xyz lists that include Testmops are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Testmops on?
The combination is Rust network protocol 2634 and build 167781 on Linux for Testmops. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Testmops?
Over 48 hours, it averaged 101 server fps; the lowest was 20. The entity count reached 89,914, covering buildings, deployables and all other world objects. Memory use peaked at 2,499 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Testmops?
The server is online: Testmops. The uptime it reports shows a restart roughly 2 minutes ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Testmops location: where is it?
There is no region published by Testmops. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.47.21.235:28015.
Rules and Settings
Testmops map: which one is it?
On Testmops, the map is procedural, size 4,000 with seed 1161194551, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Testmops?
A gather rate is not given in the name Testmops. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
Testmops wipe schedule: what does it show?
Testmops's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 13 days 5 hours.
What happens on wipe day on Testmops?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join Testmops?
Use the F1 console: client.connect 78.47.21.235:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/UNVRS is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.