replays
79.165.151.88:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:25 UTC 5d ago | 1 | – | running | 0 |
| Thu 24 Sep, 13:21 UTC 19d ago | 1 | held half | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
replays ranking: what position does it hold?
Over the last seven days, replays ranks #15,203 in player hours, which is in the top 68% of ranked servers.
Is replays busy?
At this moment, replays is offline, with the last sighting 2 days 11 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
replays tags: what do they indicate?
Read by the game's server browser, the tags replays publishes are: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Game build number: 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain replays?
The BestRustServers.xyz lists that include replays are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
replays Rust version: which one?
Rust network protocol 2634 and build 167058 on Windows is what replays uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of replays?
Offline now for replays, last seen 2 days 11 hours ago. It was up 2% of the time over the last 7 full days, 4 of 168 hours. On 24 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of replays?
No region is given by replays. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 79.165.151.88:28015 is its address.
Rules and Settings
What is the map on replays?
Generated by the game, the map on replays is procedural.
What are the settings and rules for replays?
The name replays carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Cycle
On what schedule does replays wipe?
replays's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 5 days 12 hours.
What happens on wipe day on replays?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Join Server
replays joining: how is it done?
To connect, type client.connect 79.165.151.88:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players The server has 1 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167058- Build Game build number: 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.