Local Dev Server (Carbon)
79.209.90.240:28505 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:21 UTC 11d ago | 0 | – | running | 1 |
| Wed 30 Sep, 13:27 UTC 14d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Local Dev Server (Carbon) ranking: what position does it hold?
Rank #16,006 over the last seven days in player hours: Local Dev Server (Carbon), inside the top 70% of ranked servers.
Is Local Dev Server (Carbon) busy?
Local Dev Server (Carbon) is not online at the moment; its last appearance was 11 days 18 hours ago.
Tags and Filters
Local Dev Server (Carbon) tags: what do they indicate?
Read by the game's server browser, the tags Local Dev Server (Carbon) publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166655 (Build): Game build number: 166655; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Local Dev Server (Carbon)?
These BestRustServers.xyz lists include Local Dev Server (Carbon): Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Local Dev Server (Carbon) on?
The combination is Rust network protocol 2634 and build 166655 on Windows for Local Dev Server (Carbon). Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Local Dev Server (Carbon) and is it online?
Offline now for Local Dev Server (Carbon), last seen 11 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 29 September 2026.
Where can Local Dev Server (Carbon) be found?
No region is given by Local Dev Server (Carbon). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.209.90.240:28505.
Rules and Settings
Local Dev Server (Carbon) rules and settings: what are they?
No gather rate appears in the name of Local Dev Server (Carbon). The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC: on.
Wipe Cycle
Local Dev Server (Carbon) wipe schedule: what does it show?
The record holds too few wipes for Local Dev Server (Carbon) to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 12 days 10 hours.
What happens on wipe day on Local Dev Server (Carbon)?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Local Dev Server (Carbon)?
Use the F1 console: client.connect 79.209.90.240:28505. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166655- Build Game build number: 166655.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.