Rust Test Server
80.78.243.203:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Rust Test Server ranking: what position does it hold?
Rank #15,986 over the last seven days in player hours: Rust Test Server, inside the top 71% of ranked servers.
What is the player count on Rust Test Server?
Rust Test Server is not online at the moment; its last appearance was 42 hours ago. The seven-day average player count stands at 0.
Server Tags
How should the tags on Rust Test Server be interpreted?
For Rust Test Server, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp150 (Max players): Slot count is 150; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Rust Test Server?
The BestRustServers.xyz lists that include Rust Test Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is Rust Test Server on?
The combination is Rust network protocol 2634 and build 167398 on Linux for Rust Test Server. Steam updates your game automatically, but it needs to match the protocol to join.
Rust Test Server uptime and reliability: what are they?
Last seen 42 hours ago, Rust Test Server is currently offline. On 12 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Rust Test Server?
No region is published by Rust Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 80.78.243.203:28015.
Settings & Map
Which map is used on Rust Test Server?
Generated by the game, the map on Rust Test Server is procedural.
Rust Test Server rules and settings: what are they?
No gather rate appears in the name of Rust Test Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Cycle
On what schedule does Rust Test Server wipe?
The record holds too few wipes for Rust Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 42 hours.
How to Join
Rust Test Server joining: how is it done?
Use the F1 console: client.connect 80.78.243.203:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp150,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp150- Max players Slot count is 150.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.