DimaRND_Rust
80.80.98.141:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
DimaRND_Rust ranking: what position does it hold?
In the top 38% of all ranked servers, DimaRND_Rust is #8,561 on player hours for the last seven days.
How many players are on DimaRND_Rust?
DimaRND_Rust is not online at the moment; its last appearance was 1 hours ago. The seven-day average player count stands at 0, and the highest point was 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 2 players.
Tags & Lists
What is the meaning of the tags on DimaRND_Rust?
Read by the game's server browser, the tags DimaRND_Rust publishes are: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain DimaRND_Rust?
These BestRustServers.xyz lists include DimaRND_Rust: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
DimaRND_Rust Rust version: which one?
On Linux, DimaRND_Rust runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
DimaRND_Rust performance: is it smooth?
For the past 48 hours, server fps averaged 138, never dropping below 116. The entity count reached 118,772, covering buildings, deployables and all other world objects. The maximum memory used was 3,856 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of DimaRND_Rust?
Offline now for DimaRND_Rust, last seen 1 hours ago. About 26 hours ago is when it last restarted, based on its uptime. Over the past 2 full days, it was online 14 of 48 hours, 29% of the time. On 11 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of DimaRND_Rust?
There is no region published by DimaRND_Rust. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.80.98.141:28015.
Settings & Map
Which map is used on DimaRND_Rust?
A procedural map of size 4,500 and seed 1872944127 is what DimaRND_Rust runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
DimaRND_Rust rules and settings: what are they?
The name DimaRND_Rust carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Cycle
DimaRND_Rust wipe schedule: what does it show?
The record holds too few wipes for DimaRND_Rust to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 28 hours.
Join Server
DimaRND_Rust joining: how is it done?
Enter client.connect 80.80.98.141:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp20- Max players The server has 20 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.