Cobalt Refuge PVE | Custom Skills | No Raid | Zombies
81.84.81.153:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 09:48 UTC, in 5d 20h. Every other Tuesday at 09:48 UTC · medium confidence
- usual gap
- 14 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 5d 20hTue 20 Oct, 09:48 UTC
- 19d 20hTue 3 Nov, 09:48 UTC
- 22d 5hThu 5 Nov, 19:00 UTCFW
- 33d 20hTue 17 Nov, 09:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:48 UTC 8d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:24 UTCFW 12d ago | 1 | – | 4.5 days | 0 |
| Tue 22 Sep, 09:15 UTC 22d ago | 1 | held half | 9.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Cobalt Refuge PVE | Custom Skills | No Raid | Zombies ranking: what position does it hold?
In the top 72% of all ranked servers, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is #16,008 on player hours for the last seven days.
How many players are on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
The server Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is currently offline; it was last seen 7 days 18 hours ago.
Tags & Lists
Cobalt Refuge PVE | Custom Skills | No Raid | Zombies tags: what do they indicate?
Read by the game's server browser, the tags Cobalt Refuge PVE | Custom Skills | No Raid | Zombies publishes are: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Cobalt Refuge PVE | Custom Skills | No Raid | Zombies: Best modded Rust servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Cobalt Refuge PVE | Custom Skills | No Raid | Zombies Rust version: which one?
On Windows, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies runs Rust network protocol 2634 and build 166652. Joining requires the same protocol; Steam updates your game for you.
How reliable is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies and is it online?
Offline now for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, last seen 7 days 18 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 21 September 2026.
What is the location of Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
There is no region published by Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 81.84.81.153:28015.
Rules and Settings
Which map is used on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
Procedural map: that is what Cobalt Refuge PVE | Custom Skills | No Raid | Zombies runs, and it is generated by the game.
Cobalt Refuge PVE | Custom Skills | No Raid | Zombies rules and settings: what are they?
The name Cobalt Refuge PVE | Custom Skills | No Raid | Zombies carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies wipe?
Cobalt Refuge PVE | Custom Skills | No Raid | Zombies follows a wipe rhythm of every other Tuesday at 09:48 UTC. Due next is a wipe on Tuesday 20 October at 09:48 UTC. The current world has been running since 8 days 3 hours.
On Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
Cobalt Refuge PVE | Custom Skills | No Raid | Zombies joining: how is it done?
To connect, type client.connect 81.84.81.153:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players Slots: 2.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.