Local Carbon Plugin Dev
81.98.90.0:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:02 UTC 2d ago | 1 | – | running | 1 |
| Fri 2 Oct, 23:35 UTC 10d ago | 1 | – | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Local Carbon Plugin Dev sit in the rankings?
Over the last seven days, Local Carbon Plugin Dev ranks #15,185 in player hours, which is in the top 68% of ranked servers.
Is Local Carbon Plugin Dev busy?
At this moment, Local Carbon Plugin Dev is offline, with the last sighting 2 days 21 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
How should the tags on Local Carbon Plugin Dev be interpreted?
Read by the game's server browser, the tags Local Carbon Plugin Dev publishes are: gmrust (Game mode): Rust survival, standard; mp4 (Max players): Slot count is 4; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Local Carbon Plugin Dev appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Local Carbon Plugin Dev are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
Local Carbon Plugin Dev Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for Local Carbon Plugin Dev. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Local Carbon Plugin Dev and is it online?
Offline now for Local Carbon Plugin Dev, last seen 2 days 21 hours ago. Over the past 7 full days, it was online 2 of 168 hours, 1% of the time. The first time BestRustServers.xyz saw it was on 2 October 2026.
Local Carbon Plugin Dev location: where is it?
No region is published by Local Carbon Plugin Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.98.90.0:28015.
Rules and Settings
Which map is used on Local Carbon Plugin Dev?
Generated by the game, the map on Local Carbon Plugin Dev is procedural.
What are the settings and rules for Local Carbon Plugin Dev?
No gather rate appears in the name of Local Carbon Plugin Dev. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.
Wipe Information
When does Local Carbon Plugin Dev wipe?
Local Carbon Plugin Dev's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 2 days 22 hours.
On Local Carbon Plugin Dev, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to Local Carbon Plugin Dev?
Use the F1 console: client.connect 81.98.90.0:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players Slot count is 4.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.