Name of Server as Shown on the Client Server List
82.132.245.163:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:26 UTC 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Name of Server as Shown on the Client Server List ranking: what position does it hold?
In the top 71% of all ranked servers, Name of Server as Shown on the Client Server List is #16,009 on player hours for the last seven days.
How many players are on Name of Server as Shown on the Client Server List?
The server Name of Server as Shown on the Client Server List is currently offline; it was last seen 10 days 5 hours ago.
Tags and Filters
Name of Server as Shown on the Client Server List tags: what do they indicate?
For Name of Server as Shown on the Client Server List, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Game build number: 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Name of Server as Shown on the Client Server List in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Name of Server as Shown on the Client Server List are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Name of Server as Shown on the Client Server List Rust version: which one?
The combination is Rust network protocol 2634 and build 166586 on Windows for Name of Server as Shown on the Client Server List. Steam updates your game automatically, but it needs to match the protocol to join.
Name of Server as Shown on the Client Server List uptime and reliability: what are they?
Last seen 10 days 5 hours ago, Name of Server as Shown on the Client Server List is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 4 October 2026.
Where can Name of Server as Shown on the Client Server List be found?
No region is published by Name of Server as Shown on the Client Server List. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 82.132.245.163:28015.
Rules & Map
Which map is used on Name of Server as Shown on the Client Server List?
Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.
What are the settings and rules for Name of Server as Shown on the Client Server List?
A gather rate is not given in the name Name of Server as Shown on the Client Server List. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC off.
Wipe Cycle
Name of Server as Shown on the Client Server List wipe schedule: what does it show?
The record holds too few wipes for Name of Server as Shown on the Client Server List to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 10 days 5 hours.
On Name of Server as Shown on the Client Server List, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
Name of Server as Shown on the Client Server List joining: how is it done?
Use the F1 console: client.connect 82.132.245.163:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Game build number: 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.