adhd/markprivebuildserver/testing
82.169.117.163:28021 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:34 UTC 25d ago | 3 | – | running | 1 |
| Tue 15 Sep, 13:43 UTC 29d ago | 2 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of adhd/markprivebuildserver/testing?
In the top 69% of all ranked servers, adhd/markprivebuildserver/testing is #16,330 on player hours for the last seven days.
What is the player count on adhd/markprivebuildserver/testing?
adhd/markprivebuildserver/testing is not online at the moment; its last appearance was 13 days 15 hours ago.
Tags and Filters
What is the meaning of the tags on adhd/markprivebuildserver/testing?
Read by the game's server browser, the tags adhd/markprivebuildserver/testing publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
adhd/markprivebuildserver/testing in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include adhd/markprivebuildserver/testing: Best modded Rust servers and Best Rust build servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
adhd/markprivebuildserver/testing Rust version: which one?
Rust network protocol 2633 and build 163794 on Windows is what adhd/markprivebuildserver/testing uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of adhd/markprivebuildserver/testing?
Last seen 13 days 15 hours ago, adhd/markprivebuildserver/testing is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can adhd/markprivebuildserver/testing be found?
No region is published by adhd/markprivebuildserver/testing. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.169.117.163:28021.
Settings & Map
adhd/markprivebuildserver/testing map: which one is it?
A procedural map is what adhd/markprivebuildserver/testing runs, generated by the game.
What rules and configuration does adhd/markprivebuildserver/testing have?
The name adhd/markprivebuildserver/testing carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
When does adhd/markprivebuildserver/testing wipe?
The record holds too few wipes for adhd/markprivebuildserver/testing to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 25 days 19 hours.
On adhd/markprivebuildserver/testing, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
What is the process to join adhd/markprivebuildserver/testing?
To connect, type client.connect 82.169.117.163:28021 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.