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BestRustServers.xyz

33,084 players on 11,473 servers

Offline #16,011

TIER.ID | Internal Competitive

82.194.22.117:28015 checked 11d ago

moddedcarbon

Players

Now0/1000
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
23/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average
21/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
92/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
2/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
5/700

Quick answers

from the figures on this page

Player Count

Where does TIER.ID | Internal Competitive sit in the rankings?

Over the last seven days, TIER.ID | Internal Competitive ranks #16,011 in player hours, which is in the top 70% of ranked servers.

What is the player count on TIER.ID | Internal Competitive?

TIER.ID | Internal Competitive is not online at the moment; its last appearance was 11 days 11 hours ago.

Tags and Filters

What is the meaning of the tags on TIER.ID | Internal Competitive?

The game's server browser reads these tags from TIER.ID | Internal Competitive: gmrust (Game mode): Rust survival, standard; mp1000 (Max players): Slot count is 1,000; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain TIER.ID | Internal Competitive?

These BestRustServers.xyz lists include TIER.ID | Internal Competitive: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

What Rust version is TIER.ID | Internal Competitive on?

On Linux, TIER.ID | Internal Competitive runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.

TIER.ID | Internal Competitive uptime and reliability: what are they?

Offline now for TIER.ID | Internal Competitive, last seen 11 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 3 October 2026.

What is the location of TIER.ID | Internal Competitive?

There is no region published by TIER.ID | Internal Competitive. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 82.194.22.117:28015.

Settings & Map

What are the settings and rules for TIER.ID | Internal Competitive?

No gather rate appears in the name of TIER.ID | Internal Competitive. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC protection is on.

Wipe Cycle

On what schedule does TIER.ID | Internal Competitive wipe?

Too few wipes are on record for TIER.ID | Internal Competitive to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 11 days 13 hours.

Connect

TIER.ID | Internal Competitive joining: how is it done?

To connect, type client.connect 82.194.22.117:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard.
mp1000
Max players Slot count is 1,000.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166494
Build Build 166494.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.