P.I.P RUST Test Server
82.21.2.10:10218 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:50 UTC 2d ago | – | – | – | 1 |
| Sun 11 Oct, 13:33 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 11:10 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 01:58 UTC 3d ago | – | – | – | 0 |
| Wed 7 Oct, 11:22 UTC 6d ago | 1 | held half | 3.6 days | 0 |
| Sun 4 Oct, 07:46 UTC 9d ago | 0 | – | 3.2 days | 1 |
Similar servers
Quick answers
Player Count
P.I.P RUST Test Server ranking: what position does it hold?
In the top 46% of all ranked servers, P.I.P RUST Test Server is #10,171 on player hours for the last seven days.
How many players are on P.I.P RUST Test Server?
The current player count for P.I.P RUST Test Server is 0, out of 10 slots. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Tags and Filters
What is the meaning of the tags on P.I.P RUST Test Server?
The game's server browser reads these tags from P.I.P RUST Test Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
P.I.P RUST Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include P.I.P RUST Test Server: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is P.I.P RUST Test Server on?
The combination is Rust network protocol 2634 and build 167781 on Linux for P.I.P RUST Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
P.I.P RUST Test Server performance: is it smooth?
For the past 48 hours, server fps averaged 214, never dropping below 78. The entity count reached 88,327, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,786 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of P.I.P RUST Test Server?
The server is online: P.I.P RUST Test Server. About 13 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 118 of 168 hours, 70% of the time. It was first seen by BestRustServers.xyz on 4 October 2026.
P.I.P RUST Test Server location: where is it?
There is no region published by P.I.P RUST Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 82.21.2.10:10218 is its address.
Rules and Settings
Which map is used on P.I.P RUST Test Server?
A procedural map of size 4,500 and seed 1337 is what P.I.P RUST Test Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
What are the settings and rules for P.I.P RUST Test Server?
A gather rate is not given in the name P.I.P RUST Test Server. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Schedule
When does P.I.P RUST Test Server wipe?
Every few hours P.I.P RUST Test Server makes a new world, so no wipe schedule exists and none of those resets is a wipe.
Join Server
What is the process to join P.I.P RUST Test Server?
To connect, type client.connect 82.21.2.10:10218 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.