LVSTestLabo
82.21.2.12:10255 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 15
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 10:03 UTC 9d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:49 UTCFW 12d ago | 0 | – | 3.6 days | 0 |
| Mon 14 Sep, 22:09 UTC 29d ago | 3 | halved by day 15 | 16.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
LVSTestLabo ranking: what position does it hold?
In the top 33% of all ranked servers, LVSTestLabo is #7,292 on player hours for the last seven days.
Is LVSTestLabo busy?
LVSTestLabo: 0 players now, with 100 slots available. The seven-day average player count stands at 0, and the highest point was 3. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 2 players.
Tags & Lists
LVSTestLabo tags: what do they indicate?
For LVSTestLabo, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain LVSTestLabo?
These BestRustServers.xyz lists include LVSTestLabo: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
LVSTestLabo Rust version: which one?
On Linux, LVSTestLabo runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on LVSTestLabo?
Its average server fps over the last 48 hours was 12, with a low of 8. The entity count reached 56,602, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,641 MB. What players experience as lag is low fps combined with a rising entity count.
LVSTestLabo uptime and reliability: what are they?
LVSTestLabo is currently online. The uptime it reports shows a restart roughly 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of LVSTestLabo?
There is no region published by LVSTestLabo. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 82.21.2.12:10255 is its address.
Rules & Map
LVSTestLabo map: which one is it?
A procedural map of size 3,000 and seed 1 is what LVSTestLabo runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does LVSTestLabo have?
The name LVSTestLabo carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Information
LVSTestLabo wipe schedule: what does it show?
No next wipe can be predicted for LVSTestLabo, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 9 days 1 hours.
What happens on wipe day on LVSTestLabo?
The average busiest point of its recent wipes was 2 players. 26 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 15.
Join Server
LVSTestLabo joining: how is it done?
Enter client.connect 82.21.2.12:10255 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/d9KAwDeRAP is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.