Rust PvE LoVeServer
82.21.2.15:10289 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 57 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:20 UTC 12d ago | 57 | – | running | 1 |
| Thu 1 Oct, 20:14 UTCFW 12d ago | 57 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Rust PvE LoVeServer sit in the rankings?
In the top 4% of all ranked servers, Rust PvE LoVeServer is #960 on player hours for the last seven days.
How many players are on Rust PvE LoVeServer?
3 of 80 slots are filled on Rust PvE LoVeServer at the moment. The average player count over the last seven days is 12, with a peak of 44. The busiest time in the last 48 hours was 13:00 UTC, when the average player count was 24.
Server Tags
How should the tags on Rust PvE LoVeServer be interpreted?
The game's server browser reads these tags from Rust PvE LoVeServer: gmrust (Game mode): Standard survival gameplay; mp80 (Max players): The server has 80 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Rust PvE LoVeServer?
The BestRustServers.xyz lists that include Rust PvE LoVeServer are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Server Details
Rust PvE LoVeServer Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for Rust PvE LoVeServer. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Rust PvE LoVeServer?
For the past 48 hours, server fps averaged 44, never dropping below 31. Buildings, deployables and the rest of the world accounted for up to 211,415 entities. Memory use peaked at 6,026 MB. A climbing entity count and low fps are felt by players as lag.
Rust PvE LoVeServer uptime and reliability: what are they?
At the moment, Rust PvE LoVeServer is up. According to its reported uptime, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Rust PvE LoVeServer location: where is it?
There is no region published by Rust PvE LoVeServer. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 82.21.2.15:10289.
Rules & Map
What is the map on Rust PvE LoVeServer?
A procedural map of size 5,000 and seed 1 is what Rust PvE LoVeServer runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
What rules and configuration does Rust PvE LoVeServer have?
The name Rust PvE LoVeServer carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Information
On what schedule does Rust PvE LoVeServer wipe?
The record holds too few wipes for Rust PvE LoVeServer to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 12 days 14 hours.
What happens on wipe day on Rust PvE LoVeServer?
An average peak of 57 players was drawn by its recent wipes. 32 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join Rust PvE LoVeServer?
To connect, type client.connect 82.21.2.15:10289 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/d9KAwDeRAP.
Server tags
Published as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp80- Max players The server has 80 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.