Takaro Dev Rust
83.134.186.18:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTCFW 13d ago | 1 | – | running | 1 |
| Thu 1 Oct, 09:58 UTC 13d ago | 1 | – | 0.4 days | 0 |
| Mon 21 Sep, 20:12 UTC 23d ago | 0 | – | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Takaro Dev Rust ranking: what position does it hold?
Over the last seven days, Takaro Dev Rust ranks #15,405 in player hours, which is in the top 70% of ranked servers.
How many players are on Takaro Dev Rust?
At this moment, Takaro Dev Rust is offline, with the last sighting 2 days 19 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
How should the tags on Takaro Dev Rust be interpreted?
For Takaro Dev Rust, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Takaro Dev Rust in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Takaro Dev Rust: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Takaro Dev Rust on?
On Linux, Takaro Dev Rust runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
Takaro Dev Rust uptime and reliability: what are they?
Last seen 2 days 19 hours ago, Takaro Dev Rust is currently offline. It was up 65% of the time over the last 7 full days, 110 of 168 hours. The first time BestRustServers.xyz saw it was on 21 September 2026.
What is the location of Takaro Dev Rust?
No region is given by Takaro Dev Rust. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 83.134.186.18:28015 is its address.
Rules and Settings
Which map is used on Takaro Dev Rust?
A procedural map is what Takaro Dev Rust runs, generated by the game.
What rules and configuration does Takaro Dev Rust have?
No gather rate appears in the name of Takaro Dev Rust. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: off.
Wipe Cycle
When does Takaro Dev Rust wipe?
The wipe times of Takaro Dev Rust are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 13 days 14 hours.
On Takaro Dev Rust, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to Takaro Dev Rust?
Enter client.connect 83.134.186.18:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.