Natchland test server
84.71.222.97:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:58 UTC 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Natchland test server ranking: what position does it hold?
Over the last seven days, Natchland test server ranks #16,674 in player hours, which is in the top 70% of ranked servers.
Is Natchland test server busy?
The server Natchland test server is currently offline; it was last seen 12 days 23 hours ago.
Tags and Filters
How should the tags on Natchland test server be interpreted?
The game's server browser reads these tags from Natchland test server: gmrust (Game mode): Standard survival gameplay; mp25 (Max players): Slots: 25; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Natchland test server?
These BestRustServers.xyz lists include Natchland test server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Natchland test server Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Windows for Natchland test server. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Natchland test server?
Offline now for Natchland test server, last seen 12 days 23 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 29 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Natchland test server?
No region is given by Natchland test server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 84.71.222.97:28015 is its address.
Rules & Map
What is the map on Natchland test server?
Generated by the game, the map on Natchland test server is procedural.
What are the settings and rules for Natchland test server?
No gather rate appears in the name of Natchland test server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC protection is on.
Wipe Information
Natchland test server wipe schedule: what does it show?
Natchland test server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 13 days 8 hours.
What happens on wipe day on Natchland test server?
The average busiest point of its recent wipes was 0 players. 9 hours after the latest wipe, the crowd hit its peak.
Connect
Natchland test server joining: how is it done?
To connect, type client.connect 84.71.222.97:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp25- Max players Slots: 25.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.