[4Netplayers] Rust beer test Server 7
85.14.214.121:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [4Netplayers] Rust beer test Server 7?
In the top 61% of all ranked servers, [4Netplayers] Rust beer test Server 7 is #14,546 on player hours for the last seven days.
What is the player count on [4Netplayers] Rust beer test Server 7?
The server [4Netplayers] Rust beer test Server 7 is currently offline; it was last seen 16 days 8 hours ago.
Tags and Filters
[4Netplayers] Rust beer test Server 7 tags: what do they indicate?
For [4Netplayers] Rust beer test Server 7, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [4Netplayers] Rust beer test Server 7?
These BestRustServers.xyz lists include [4Netplayers] Rust beer test Server 7: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
[4Netplayers] Rust beer test Server 7 Rust version: which one?
On Linux, [4Netplayers] Rust beer test Server 7 runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is [4Netplayers] Rust beer test Server 7 and is it online?
Last seen 16 days 8 hours ago, [4Netplayers] Rust beer test Server 7 is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 27 September 2026.
[4Netplayers] Rust beer test Server 7 location: where is it?
No region is published by [4Netplayers] Rust beer test Server 7. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 85.14.214.121:28015 is its address.
Rules & Map
[4Netplayers] Rust beer test Server 7 map: which one is it?
Generated by the game, the map on [4Netplayers] Rust beer test Server 7 is procedural, size 2,500, seed 1. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [4Netplayers] Rust beer test Server 7?
A gather rate is not given in the name [4Netplayers] Rust beer test Server 7. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Cycle
[4Netplayers] Rust beer test Server 7 wipe schedule: what does it show?
[4Netplayers] Rust beer test Server 7's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 16 days 9 hours.
Join Server
How can I connect to [4Netplayers] Rust beer test Server 7?
To connect, type client.connect 85.14.214.121:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.