4Netplayers Rust Server probe 2
85.14.216.2:22100 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
4Netplayers Rust Server probe 2 ranking: what position does it hold?
Over the last seven days, 4Netplayers Rust Server probe 2 ranks #15,641 in player hours, which is in the top 71% of ranked servers.
What is the player count on 4Netplayers Rust Server probe 2?
The server 4Netplayers Rust Server probe 2 is currently offline; it was last seen 19 days 19 hours ago.
Tags & Lists
4Netplayers Rust Server probe 2 tags: what do they indicate?
Read by the game's server browser, the tags 4Netplayers Rust Server probe 2 publishes are: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does 4Netplayers Rust Server probe 2 appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include 4Netplayers Rust Server probe 2: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
What Rust version is 4Netplayers Rust Server probe 2 on?
The combination is Rust network protocol 2633 and build 165217 on Linux for 4Netplayers Rust Server probe 2. Steam updates your game automatically, but it needs to match the protocol to join.
4Netplayers Rust Server probe 2 uptime and reliability: what are they?
Last seen 19 days 19 hours ago, 4Netplayers Rust Server probe 2 is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 16 September 2026.
What is the location of 4Netplayers Rust Server probe 2?
No region is published by 4Netplayers Rust Server probe 2. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 85.14.216.2:22100.
Rules & Map
What is the map on 4Netplayers Rust Server probe 2?
Generated by the game, the map on 4Netplayers Rust Server probe 2 is procedural, size 4,500, seed 1234567890. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for 4Netplayers Rust Server probe 2?
A gather rate is not given in the name 4Netplayers Rust Server probe 2. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
4Netplayers Rust Server probe 2 wipe schedule: what does it show?
Too few wipes are on record for 4Netplayers Rust Server probe 2 to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 27 days 9 hours.
How to Join
4Netplayers Rust Server probe 2 joining: how is it done?
Enter client.connect 85.14.216.2:22100 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.