Tournament 100Pabajo
85.190.159.156:10200 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 days between real wipes
- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:19 UTC 10d ago | 10 | – | running | 0 |
| Fri 2 Oct, 16:35 UTC 12d ago | 3 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Tournament 100Pabajo sit in the rankings?
Over the last seven days, Tournament 100Pabajo ranks #14,900 in player hours, which is in the top 67% of ranked servers.
Is Tournament 100Pabajo busy?
The current player count for Tournament 100Pabajo is 0, out of 50 slots. The seven-day average player count stands at 0, and the highest point was 1.
Tags & Lists
How should the tags on Tournament 100Pabajo be interpreted?
The game's server browser reads these tags from Tournament 100Pabajo: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Tournament 100Pabajo?
These BestRustServers.xyz lists include Tournament 100Pabajo: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Tournament 100Pabajo on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Tournament 100Pabajo. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Tournament 100Pabajo?
Its average server fps over the last 48 hours was 10, with a low of 10. Buildings, deployables and the rest of the world accounted for up to 19,677 entities. The maximum memory used was 1,531 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Tournament 100Pabajo?
At the moment, Tournament 100Pabajo is up. About 34 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 2 October 2026.
What is the location of Tournament 100Pabajo?
No region is published by Tournament 100Pabajo. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 85.190.159.156:10200 is its address.
Rules & Map
Tournament 100Pabajo map: which one is it?
Generated by the game, the map on Tournament 100Pabajo is procedural, size 2,000, seed 1019820938. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Tournament 100Pabajo have?
No gather rate appears in the name of Tournament 100Pabajo. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Information
On what schedule does Tournament 100Pabajo wipe?
The record holds too few wipes for Tournament 100Pabajo to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 10 days 18 hours.
What happens on wipe day on Tournament 100Pabajo?
The average busiest point of its recent wipes was 6 players. 21 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join Tournament 100Pabajo?
Enter client.connect 85.190.159.156:10200 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.