PrCross PVE
85.190.163.140:11100 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:22 UTC 2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of PrCross PVE?
Rank #6,690 over the last seven days in player hours: PrCross PVE, inside the top 30% of ranked servers.
What is the player count on PrCross PVE?
0 of 50 slots are filled on PrCross PVE at the moment. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 22:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on PrCross PVE be interpreted?
Read by the game's server browser, the tags PrCross PVE publishes are: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does PrCross PVE appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include PrCross PVE are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
What Rust version is PrCross PVE on?
On Windows, PrCross PVE runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
PrCross PVE performance: is it smooth?
Its average server fps over the last 48 hours was 12, with a low of 8. The entity count reached 91,400, covering buildings, deployables and all other world objects. Memory use peaked at 2,305 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is PrCross PVE and is it online?
The server is online: PrCross PVE. About 14 hours ago is when it last restarted, based on its uptime. Over the past 2 full days, it was online 48 of 48 hours, 100% of the time. On 11 October 2026, BestRustServers.xyz saw it for the first time.
Where can PrCross PVE be found?
No region is given by PrCross PVE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 85.190.163.140:11100 is its address.
Settings & Map
Which map is used on PrCross PVE?
A procedural map of size 4,000 and seed 8739 is what PrCross PVE runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does PrCross PVE have?
No gather rate appears in the name of PrCross PVE. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Cycle
When does PrCross PVE wipe?
Too few wipes are on record for PrCross PVE to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 2 days 20 hours.
What happens on wipe day on PrCross PVE?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to PrCross PVE?
Use the F1 console: client.connect 85.190.163.140:11100. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.