Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]
EU 85.233.150.44:35010 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 22 October, 16:07 UTC, in 8d 14h. Its biweekly schedule tag · low confidence
- usual gap
- 7.3 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 8d 14hThu 22 Oct, 16:07 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 19 Nov, 16:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:07 UTC 5d ago | 4 | – | running | 0 |
| Fri 2 Oct, 12:56 UTC 11d ago | 5 | halved by day 4 | 6.1 days | 0 |
| Fri 25 Sep, 03:33 UTC 18d ago | 3 | halved by day 1 | 7.4 days | 0 |
| Thu 17 Sep, 19:33 UTC 26d ago | 3 | halved by day 4 | 7.3 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] sit in the rankings?
Player hours over the last seven days place Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] at #1,506 in Europe, and at #4,427 in the top 20% of ranked servers.
What is the player count on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?
0 of 100 slots are filled on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] at the moment. The seven-day average player count stands at 0, and the highest point was 4. In the last 48 hours, 18:00 UTC saw the highest activity, with an average of 2 players.
Tags and Filters
How should the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] be interpreted?
For Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10], the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?
These BestRustServers.xyz lists include Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]: 10x Rust servers, Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Server Details
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] smooth?
Over 48 hours, it averaged 58 server fps; the lowest was 34. Buildings, deployables and the rest of the world accounted for up to 87,328 entities. At its highest, memory usage was 3,208 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] and is it online?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is currently online. According to its reported uptime, the last restart was about 22 hours ago. Over the past 7 full days, it was online 153 of 168 hours, 91% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] location: where is it?
With its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] lists itself in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 85.233.150.44:35010 is its address.
Rules and Settings
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] map: which one is it?
On Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10], the map is procedural, size 3,700 with seed 38461994, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] rules and settings: what are they?
By its name, the gather rate is 10x on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Cycle
On what schedule does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] wipe?
As Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]'s record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Thursday 22 October at 16:07 UTC. Its world dates from 5 days 9 hours. The tags list a wipe every two weeks.
On Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10], what occurs on wipe day?
Across its recent wipes, the busiest point averaged 4 players. 26 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half in the wipes that did not hold.
Join Server
What is the process to join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?
Use the F1 console: client.connect 85.233.150.44:35010. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at http://cloudrust.ru/.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.