Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]
85.233.150.44:35025 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 9
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:58 UTC 12d ago | 1 | – | running | 0 |
| Sat 19 Sep, 11:22 UTC 25d ago | 3 | halved by day 9 | 13.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] sit in the rankings?
In the top 40% of all ranked servers, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is #8,992 on player hours for the last seven days.
Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] busy?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]: 0 players now, with 100 slots available. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 0.
Tags & Lists
How should the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] be interpreted?
For Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10], the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
The BestRustServers.xyz lists that include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] are: Rust servers with 2x gather rate and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] uses. Steam updates your game automatically, but it needs to match the protocol to join.
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] performance: is it smooth?
Its average server fps over the last 48 hours was 60, with a low of 58. It held up to 82,439 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,217 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] and is it online?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is currently online. The uptime it reports shows a restart roughly 14 hours ago. It was up 91% of the time over the last 7 full days, 153 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] be found?
No region is published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 85.233.150.44:35025 is its address.
Rules and Settings
Which map is used on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
On Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10], the map is procedural, size 3,700 with seed 693267780, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
By its name, the gather rate is 2x on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] wipe?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]'s wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 4 hours.
What happens on wipe day on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
An average peak of 2 players was drawn by its recent wipes. 18 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 9.
Join Server
How can I connect to Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
To connect, type client.connect 85.233.150.44:35025 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at http://cloudrust.ru/.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.