[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10
87.192.230.75:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers, and #108 of the trio servers (top 18%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 15:00 UTC, in 1d 9h. Every Friday at 15:00 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 80% of its recent wipes
- wipe-day peak
- 37 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 1d 9hFri 16 Oct, 15:00 UTC
- 8d 9hFri 23 Oct, 15:00 UTC
- 15d 9hFri 30 Oct, 15:00 UTC
- 21d 13hThu 5 Nov, 19:00 UTCFW
- 22d 9hFri 6 Nov, 15:00 UTC
- 29d 9hFri 13 Nov, 15:00 UTC
- 36d 9hFri 20 Nov, 15:00 UTC
- 43d 9hFri 27 Nov, 15:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:00 UTC 5d ago | 44 | – | running | 4 |
| Fri 2 Oct, 14:58 UTC 12d ago | 34 | halved by day 3 | 7 days | 7 |
| Fri 2 Oct, 08:17 UTC 12d ago | 34 | – | 0.3 days | 0 |
| Fri 25 Sep, 15:23 UTC 19d ago | 16 | halved by day 5 | 6.7 days | 7 |
| Fri 18 Sep, 15:22 UTC 26d ago | 30 | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 ranking: what position does it hold?
Rank #1,217 over the last seven days in player hours: [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10, inside the top 5% of ranked servers. Within the trio group, it is #108.
Is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 busy?
0 of 200 slots are filled on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 at the moment. The average player count over the last seven days is 8, with a peak of 44. The busiest time in the last 48 hours was 19:00 UTC, when the average player count was 10.
Tags & Lists
How should the tags on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 be interpreted?
For [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): Slot count is 200; ts3 (Group limit): Teams can have at most 3 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 are: Rust community servers, ranked, Trio servers (group limit 3) and Vanilla-tagged Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Server Information
What Rust version is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 on?
Rust network protocol 2634 and build 166652 on Linux is what [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
Its average server fps over the last 48 hours was 60, with a low of 59. Buildings, deployables and the rest of the world accounted for up to 82,498 entities. Memory use peaked at 4,873 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
The server is online: [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10. About 5 days 13 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
No region is given by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 87.192.230.75:28015 is its address.
Rules & Map
Which map is used on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
On [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10, the map is procedural, size 3,500 with seed 1156067853, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 rules and settings: what are they?
The name [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 carries no gather multiplier. A group of 3 players is the maximum, given as trio. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. Oxide plugins are used. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
On what schedule does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 wipe?
The wipe rhythm of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 is every Friday at 15:00 UTC. Friday 16 October at 15:00 UTC is when the next wipe is due. Its world dates from 5 days 14 hours. The tags state a weekly wipe cycle.
What happens on wipe day on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
The average busiest point of its recent wipes was 37 players. 4 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.
Connect
How can I connect to [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
Enter client.connect 87.192.230.75:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://rustuz.uz is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^w,^v,gmrust,cs166652,ts3,^o
Game
gmrust- Game mode Standard survival gameplay.
mp200- Max players Slot count is 200.
ts3- Group limit Teams can have at most 3 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipes happen weekly.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.