SnD Test
88.198.59.60:25574 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:29 UTC 13d ago | 2 | – | running | 0 |
| Fri 25 Sep, 06:48 UTC 20d ago | 2 | held half | 6.8 days | 0 |
| Sun 13 Sep, 18:16 UTC 31d ago | 1 | halved by day 2 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
SnD Test ranking: what position does it hold?
Over the last seven days, SnD Test ranks #15,843 in player hours, which is in the top 72% of ranked servers.
What is the player count on SnD Test?
The current player count for SnD Test is 0, out of 40 slots. The seven-day average player count stands at 0.
Tags and Filters
What is the meaning of the tags on SnD Test?
Read by the game's server browser, the tags SnD Test publishes are: gmrust (Game mode): Rust survival, standard; mp40 (Max players): The server has 40 slots; ts50 (Group limit): Teams can have at most 50 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain SnD Test?
The BestRustServers.xyz lists that include SnD Test are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is SnD Test on?
The combination is Rust network protocol 2634 and build 167781 on Linux for SnD Test. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on SnD Test smooth?
Its average server fps over the last 48 hours was 132, with a low of 30. Buildings, deployables and the rest of the world accounted for up to 47,860 entities. The maximum memory used was 1,744 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of SnD Test?
At the moment, SnD Test is up. According to its reported uptime, the last restart was about 13 hours ago. It was up 86% of the time over the last 7 full days, 145 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of SnD Test?
No region is published by SnD Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 88.198.59.60:25574.
Rules and Settings
Which map is used on SnD Test?
Generated by the game, the map on SnD Test is procedural, size 3,000, seed 1. On RustMaps, from this page, the same size and seed show the same map.
SnD Test rules and settings: what are they?
The name SnD Test carries no gather multiplier. No more than 50 players to a group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
SnD Test wipe schedule: what does it show?
With irregular wipe times on SnD Test, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 13 days 14 hours.
On SnD Test, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 18 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
Join Server
What is the process to join SnD Test?
Enter client.connect 88.198.59.60:25574 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players The server has 40 slots.
ts50- Group limit Teams can have at most 50 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.