Name of Server as Shown on the Client Server List
88.216.63.116:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Name of Server as Shown on the Client Server List ranking: what position does it hold?
Rank #12,156 over the last seven days in player hours: Name of Server as Shown on the Client Server List, inside the top 55% of ranked servers.
What is the player count on Name of Server as Shown on the Client Server List?
The server Name of Server as Shown on the Client Server List is currently offline; it was last seen 3 days 19 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Server Tags
How should the tags on Name of Server as Shown on the Client Server List be interpreted?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Name of Server as Shown on the Client Server List in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Name of Server as Shown on the Client Server List are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Name of Server as Shown on the Client Server List on?
The combination is Rust network protocol 2634 and build 167398 on Windows for Name of Server as Shown on the Client Server List. Your game has to match the protocol to connect; Steam takes care of updating it.
Name of Server as Shown on the Client Server List uptime and reliability: what are they?
Offline now for Name of Server as Shown on the Client Server List, last seen 3 days 19 hours ago. Over the past 4 full days, it was online 1 of 96 hours, 1% of the time. The first time BestRustServers.xyz saw it was on 10 October 2026.
What is the location of Name of Server as Shown on the Client Server List?
There is no region published by Name of Server as Shown on the Client Server List. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 88.216.63.116:28015.
Rules & Map
Which map is used on Name of Server as Shown on the Client Server List?
A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.
What rules and configuration does Name of Server as Shown on the Client Server List have?
The name Name of Server as Shown on the Client Server List carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC protection is off.
Wipe Cycle
When does Name of Server as Shown on the Client Server List wipe?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 days 11 hours.
How to Join
Name of Server as Shown on the Client Server List joining: how is it done?
Use the F1 console: client.connect 88.216.63.116:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.