TestServ12
89.125.214.42:35001 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:29 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
TestServ12 ranking: what position does it hold?
In the top 72% of all ranked servers, TestServ12 is #15,955 on player hours for the last seven days.
How many players are on TestServ12?
At this moment, TestServ12 is offline, with the last sighting 7 days 14 hours ago.
Tags and Filters
How should the tags on TestServ12 be interpreted?
Read by the game's server browser, the tags TestServ12 publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): Slots: 200; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Game build number: 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain TestServ12?
The BestRustServers.xyz lists that include TestServ12 are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is TestServ12 on?
Rust network protocol 2634 and build 166586 on Windows is what TestServ12 uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is TestServ12 and is it online?
Last seen 7 days 14 hours ago, TestServ12 is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 30 September 2026.
TestServ12 location: where is it?
There is no region published by TestServ12. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 89.125.214.42:35001 is its address.
Settings & Map
What is the map on TestServ12?
A procedural map of size 1,000 and seed 352165132 is what TestServ12 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does TestServ12 have?
The name TestServ12 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Schedule
When does TestServ12 wipe?
Too few wipes are on record for TestServ12 to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 12 days 14 hours.
What happens on wipe day on TestServ12?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to TestServ12?
Enter client.connect 89.125.214.42:35001 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp200- Max players Slots: 200.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166586- Build Game build number: 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.