[WILDCORE] EU 2X | TEST | WEEKLY
EU 89.149.199.121:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU, and #511 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 21:24 UTC, in 5d 16h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [WILDCORE] EU 2X | TEST | WEEKLY sit in the rankings?
[WILDCORE] EU 2X | TEST | WEEKLY ranks #2,505 in Europe and #15,900 overall on player hours over the last seven days, in the top 72% of ranked servers. In the trio category, its position is #511.
What is the player count on [WILDCORE] EU 2X | TEST | WEEKLY?
At this moment, [WILDCORE] EU 2X | TEST | WEEKLY is offline, with the last sighting 30 hours ago. The seven-day average player count stands at 0.
Tags and Filters
How should the tags on [WILDCORE] EU 2X | TEST | WEEKLY be interpreted?
The game's server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^w (Weekly): A wipe each week; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): Server browser category: Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[WILDCORE] EU 2X | TEST | WEEKLY in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [WILDCORE] EU 2X | TEST | WEEKLY are: Rust servers with 2x gather rate, Rust servers in Europe, Best modded Rust servers and Trio servers (group limit 3). It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Server Information
[WILDCORE] EU 2X | TEST | WEEKLY Rust version: which one?
On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
[WILDCORE] EU 2X | TEST | WEEKLY uptime and reliability: what are they?
Offline now for [WILDCORE] EU 2X | TEST | WEEKLY, last seen 30 hours ago. 0 of 24 hours online over the last 1 full day, giving an uptime of 0%. On 13 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of [WILDCORE] EU 2X | TEST | WEEKLY?
Its EU tag places [WILDCORE] EU 2X | TEST | WEEKLY in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 89.149.199.121:28015 is its address.
Settings & Map
Which map is used on [WILDCORE] EU 2X | TEST | WEEKLY?
Generated by the game, the map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural.
[WILDCORE] EU 2X | TEST | WEEKLY rules and settings: what are they?
[WILDCORE] EU 2X | TEST | WEEKLY carries its gather rate in its name: 2x. A group of 3 players is the maximum, given as trio. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Information
[WILDCORE] EU 2X | TEST | WEEKLY wipe schedule: what does it show?
From weekly: 7 days after its last wipe, an estimate is made of [WILDCORE] EU 2X | TEST | WEEKLY's next wipe. On Tuesday 20 October at 21:24 UTC the next wipe is due. The world in play was made 31 hours. Its tags list a wipe schedule of one week.
Connect
What is the process to join [WILDCORE] EU 2X | TEST | WEEKLY?
To connect, type client.connect 89.149.199.121:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts3
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players The server has 2 slots.
ts3- Group limit Team size is capped at 3.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe Server browser category: Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.