Gamed!de SNF
89.163.193.54:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:17 UTC 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Gamed!de SNF ranking: what position does it hold?
Over the last seven days, Gamed!de SNF ranks #3,563 in player hours, which is in the top 16% of ranked servers.
Is Gamed!de SNF busy?
0 of 10 slots are filled on Gamed!de SNF at the moment. The seven-day average player count stands at 1, and the highest point was 5. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 4.
Server Tags
Gamed!de SNF tags: what do they indicate?
Read by the game's server browser, the tags Gamed!de SNF publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Gamed!de SNF in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Gamed!de SNF are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Gamed!de SNF on?
The combination is Rust network protocol 2634 and build 167781 on Linux for Gamed!de SNF. Your game has to match the protocol to connect; Steam takes care of updating it.
Gamed!de SNF performance: is it smooth?
For the past 48 hours, server fps averaged 29, never dropping below 19. Buildings, deployables and the rest of the world accounted for up to 115,816 entities. Memory use peaked at 4,092 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Gamed!de SNF and is it online?
The server is online: Gamed!de SNF. According to its reported uptime, the last restart was about 12 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Gamed!de SNF be found?
There is no region published by Gamed!de SNF. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.163.193.54:28015.
Rules & Map
Gamed!de SNF map: which one is it?
Generated by the game, the map on Gamed!de SNF is procedural, size 4,500, seed 6738. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Gamed!de SNF have?
No gather rate appears in the name of Gamed!de SNF. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does Gamed!de SNF wipe?
Too few wipes are on record for Gamed!de SNF to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 12 days.
On Gamed!de SNF, what occurs on wipe day?
An average peak of 3 players was drawn by its recent wipes. 34 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Gamed!de SNF?
Enter client.connect 89.163.193.54:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.