TroubleChute
89.244.82.164:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of TroubleChute?
Over the last seven days, TroubleChute ranks #10,469 in player hours, which is in the top 47% of ranked servers.
How many players are on TroubleChute?
The server TroubleChute is currently offline; it was last seen 4 days 23 hours ago. The average player count over the last seven days is 1, with a peak of 1.
Tags & Lists
How should the tags on TroubleChute be interpreted?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain TroubleChute?
The BestRustServers.xyz lists that include TroubleChute are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is TroubleChute on?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of TroubleChute?
Offline now for TroubleChute, last seen 4 days 23 hours ago. Over the past 4 full days, it was online 0 of 96 hours, 0% of the time. It was first seen by BestRustServers.xyz on 8 October 2026.
TroubleChute location: where is it?
No region is published by TroubleChute. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 89.244.82.164:28015 is its address.
Rules and Settings
TroubleChute map: which one is it?
Procedural map: that is what TroubleChute runs, and it is generated by the game.
What are the settings and rules for TroubleChute?
A gather rate is not given in the name TroubleChute. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. The server has VAC on.
Wipe Schedule
On what schedule does TroubleChute wipe?
TroubleChute's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 10 days 8 hours.
Join Server
TroubleChute joining: how is it done?
Use the F1 console: client.connect 89.244.82.164:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.