TroubleChute
89.244.82.188:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
TroubleChute ranking: what position does it hold?
Rank #9,622 over the last seven days in player hours: TroubleChute, inside the top 43% of ranked servers.
Is TroubleChute busy?
At this moment, TroubleChute is offline, with the last sighting 4 days ago. The seven-day average player count stands at 0, and the highest point was 1.
Server Tags
TroubleChute tags: what do they indicate?
For TroubleChute, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain TroubleChute?
These BestRustServers.xyz lists include TroubleChute: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
TroubleChute Rust version: which one?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute uses. Steam updates your game automatically, but it needs to match the protocol to join.
TroubleChute uptime and reliability: what are they?
Offline now for TroubleChute, last seen 4 days ago. It was up 14% of the time over the last 4 full days, 13 of 96 hours. On 8 October 2026, BestRustServers.xyz saw it for the first time.
Where can TroubleChute be found?
There is no region published by TroubleChute. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 89.244.82.188:28015 is its address.
Settings & Map
TroubleChute map: which one is it?
A procedural map is what TroubleChute runs, generated by the game.
What rules and configuration does TroubleChute have?
No gather rate appears in the name of TroubleChute. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. The server has VAC on.
Wipe Information
TroubleChute wipe schedule: what does it show?
Too few wipes are on record for TroubleChute to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 days 8 hours.
Connect
TroubleChute joining: how is it done?
Use the F1 console: client.connect 89.244.82.188:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.